-
Recent Posts
Archives
Loopycube
Tag Archives: game
Pickpawcket Tips and Tricks: Doggenheim 14 (AKA Level 34)
This is for US App Store reviewer frankster222 who gave us one of our only seven 1 star reviews stating “Fun little game. Level 34 is impossible. Deleted”. Comparatively, we have two-hundred and seventy 5 star reviews in the US … Continue reading
Game Ideas: The Good, The Bad, and the Unreasonable
Every time an idea comes to me I write them down, but just before the end of developing a product we go through an idea round up of sorts. I spend days of creative energy looking for inspiration for game … Continue reading
Artificial Intelligence – How to make Bots think.
Any simulation, any hypothesis on how real players would react in a given situation, or any assumptions we make would make the bots feel less like an everyday Joe and more like C3PO, a clunky mechanical substitution for a real person. Continue reading
Sharing: Multiplayer game creation
The biggest difference is having the game connect to several different devices and share the same information with each device at the same time. Continue reading